Liberty

One of the most-famous metas, and one of the most powerful of all time...

Description:

LIBERTY

PL: 15 (300 pp) – OPL: 15; DPL: 15

ABILITIES: STR: 50 20 (18/5) DEX: 18 (4) CON: 40 20 (15/5) INT: 20 (5) WIS: 20 (5) CHA: 20 (5)

SKILLS: Bluff (5/9) [Attractive], Climb (20), Concentration 8 (12), Diplomacy 11 (16/20) [Diplomacy, Combat Diplomacy], Disguise (5), Escape Artist (4), Gather Info (5), Handle Animal (5), Intimidate (5), Investigate 7 (12), Languages 1 (English, Base: Atlantean), Notice 7 (12), Profession [Farmer] 5 (10), Profession [Reporter] 5 (10), Search (5), Sense Motive (5), Stealth (4), Survival (5), Swim (20)

FEATS: Accurate Attack, Attractive (1), Beginner’s Luck, Challenges (1) [Combat Diplomacy], Connected, Contacts, Dedication, Dodge Focus (2), Inspire (3), Interpose, Leadership, Luck (3), Power Attack, Takedown Attack (1), Teamwork (1), Ultimate Effort (2) [Ultimate Will Save]

ENHANCED FEATS: Dodge Focus (2), Favored Environment (2) [+2 Dodge when Flying], Improved Initiative (2), Quick Change (1), Ultimate Effort (2) [Ultimate Strength Check, Ultimate Toughness Save]

POWERS: Enhanced Strength (30pp) 30 Enhanced Constitution (20pp) 20 Heat Vision (Blast, Array; Extra: Range [Perception], Flaw: Distracting; [30pp]) 15 – DC:30:tough AP: Freeze Breath (Cold Control Snare, Extra: Cone Area, Flaw: Action [Full Round]; 1pp) 15 – DC:25:ref AP: Freeze Breath (Cold Control Weaken, Extra: Cone Area, Flaw: Action [Full Round]; 1pp) 15 – DC:30:tough AP: Super-Breath (Trip, Extra: Cone Area, Knockback, Flaw: Action[Full Round]; 1pp[1pp]) 15- DC:30:tough AP: Super Senses (1pp) Normal Vision [Extended x5], Normal Hearing [Acute, x5], Detect Life [Visual], X-Ray Vision [Flaw: Limited (cannot penetrate lead), Infravision, Microscopic Vision, Ultra Hearing [Acute, Extended], Ultra-Vision [Extended] Super-Strength (PF: Bracing, Countering Punch [28pp]) 13 Impervious Toughness (7pp) 7 Protection (Extra: Impervious [10pp]) 5 Enhanced Feats (see Feats [8pp]) Immunity (Life Support, Starvation/Thirst [10pp]) 10 Space Travel (2pp) 2 Flight (Dynamic Array [21pp]) 10 DAP: Speed 10 and Quickness 10; 2pp) 10 Regeneration (Recovery Rate, Flaw: Requires yellow sunlight [4pp]) Bruised 1/round 1 Injured 1/1 minute 3 Disabled 1/20 minutes 3 PF: Diehard

EQUIPMENT: (25ep) Headquarters (25ep): Fortress of Freedom (Size: Huge; Toughness: 20; Features: Communications, Computer, Concealed, Infirmary, Isolated, Laboratory, Library, Living Space, Power System, Security System 3 (Strength check, DC 30), Workshop; Powers: Super Movement (Dimensional Movement [Phantom Zone]: Portal)

COMBAT: Base Attack +10, Melee +12, Ranged +10, Heat Vision +12, Freeze Breath +12, Super Breath +12, Grapple +43 [Unarmed +18 (Bruise), Heat Vision +15 (Bruise)]; Defense 18 (12 flat-footed,20 when Flying); Init +12; Knockback-16

SAVES: Toughness 20 (20 flat-footed, +12 Impervious) [Ultimate Save], Fortitude +18, Reflex +3, Will +10 [Ultimate Save]

DRAWBACKS: Power Loss -When exposed to Mercury vapors or Red Sun radiation [uncommon, very major;-6],Vulnerable -Magic (eliminates Impervious Protection) [uncommon, minor; -1], Weakness -Mercury vapor poisoning (-1 con per minute, can kill) [uncommon, very major; -5]

Abilities 58 + Skills 11 (44 ranks) + Feats 35 + Powers 172 + Combat 28 + Saves 8 – Drawbacks -12 = 300 / 300

Bio:

Liberty

The Good, The Bad, The Unusual... DM_Shane